Quest Sharing
CONTEXT
Horizon is a social metaverse that enables VR users to connect with new and old friends in an embodied virtual space. Players that complete quests within Horizon can share their accomplishments with friends across VR, Facebook, and Instagram.
PROBLEM
VR faces an obvious, but impactful awareness issue: potential users can't see what their friends are doing in headset. On the business side, this makes it hard to leverage network effects to grow user engagement. And for a product searching for product-market fit, finding the right users is crucial.
To solve for this, the team had already built a feature that alloed users to share outside of VR… but nobody was using it.
SOLUTION
I led a brainstorm with PMs, UXR, and engineers to identify top ways we could improve the quest sharing experience to drive user engagement. We shipped a range of fixes – from basic discoverability, to full-blown customization – that increased user engagement.
COMPANY
Meta Reality Labs
ROLE
Product Designer
WHAT I DID
UX design
UI design
Systems design
Product strategy
Content design

Contact
AVAILABLE UPON REQUEST
If you're interested in learning more about this work, feel free to reach out to schedule a video call.
Quest Sharing
CONTEXT
Horizon is a social metaverse that enables VR users to connect with new and old friends in an embodied virtual space. Players that complete quests within Horizon can share their accomplishments with friends across VR, Facebook, and Instagram.
PROBLEM
VR faces an obvious, but impactful awareness issue: potential users can't see what their friends are doing in headset. On the business side, this makes it hard to leverage network effects to grow user engagement. And for a product searching for product-market fit, finding the right users is crucial.
To solve for this, the team had already built a feature that alloed users to share outside of VR… but nobody was using it.
SOLUTION
I led a brainstorm with PMs, UXR, and engineers to identify top ways we could improve the quest sharing experience to drive user engagement. We shipped a range of fixes – from basic discoverability, to full-blown customization – that increased user engagement.
COMPANY
Meta Reality Labs
ROLE
Product Designer
WHAT I DID
UX design
UI design
Systems design
Product strategy
Content design

Contact
AVAILABLE UPON REQUEST
If you're interested in learning more about this work, feel free to reach out to schedule a video call.
Quest Sharing
CONTEXT
Horizon is a social metaverse that enables VR users to connect with new and old friends in an embodied virtual space. Players that complete quests within Horizon can share their accomplishments with friends across VR, Facebook, and Instagram.
PROBLEM
VR faces an obvious, but impactful awareness issue: potential users can't see what their friends are doing in headset. On the business side, this makes it hard to leverage network effects to grow user engagement. And for a product searching for product-market fit, finding the right users is crucial.
To solve for this, the team had already built a feature that alloed users to share outside of VR… but nobody was using it.
SOLUTION
I led a brainstorm with PMs, UXR, and engineers to identify top ways we could improve the quest sharing experience to drive user engagement. We shipped a range of fixes – from basic discoverability, to full-blown customization – that increased user engagement.
COMPANY
Meta Reality Labs
ROLE
Product Designer
WHAT I DID
UX design
UI design
Systems design
Product strategy
Content design

Contact
AVAILABLE UPON REQUEST
If you're interested in learning more about this work, feel free to reach out to schedule a video call.